Showing posts with label porsche. Show all posts
Showing posts with label porsche. Show all posts

Wednesday, 21 October 2015

Assetto Corsa Mods Porsche 550 Spyder 1500 RS

by Ensyuya

Download v1.1  here

 thanks to Ensyuya for the update
 
Porsche 550 spyder v1.1 updated Oct 19, 2015
 
- New physics, fixed excessive oversteer from AC v1.2.x and improved physics in general.
- Various physics tweaks (suspension, default setup, engine, gearbox, aero)
- Removed engine damage before reaching limiter. Should solve damage issues with auto gearbox and paddle shifter.
- Fixed clutch slip issue of S1 model since AC version 1.2.X update
- Engine sound was divided into the base model and the S1 upgrade model.
- Fixed silver metallic color
- New LOD files and adjudted LODs
- Fixed error logs
- Fixed camera01 that caused shaking the world.
- Added ON_BOARD_PITCH_ANGLE=-2.0 in car.ini file.







The base 1955 Porsche 550/1500 RS (110 BHp, Dunlop R3 natural rubber tires - overheats at 80C, huge slip angle possible)
And the "s1" version being a late 50's hillclimb prepared version with RSK engine part upgrade, increased displacement (1650-1700cc) and new Dunlop R5 tires (synthetic rubber) slightly wider rubber at the rear. Such a car finished 2nd at the 1960 Pikes Peak with Roger Ward at the wheel. We used dyno curves of a 547 1755cc engine.

Ensyuya (Mitsunari Ishii) : Project lead, 3d Model, textures, animations, shaders, sounds
Patrice Cote : Physics, UI car history

Engine sound sources except high rev sound : Citytea

Beta tester : Phil E, Maseratialfa, Jon Uyan and Hutch from the CMS Historical racing league (cmsracing.com)

Tuesday, 4 August 2015

Sunday, 22 March 2015

Assetto Corsa Mods Porsche Alzen 996 biturbo

by AccAkut


  • Sound is from RUF Yellowbird for now
  • Interior is not very detailed, indicator stalks are missing etc
  • Shaders are not great
  • Two early skins included (thx to Brownninja97)
  • No animation except steering wheel (so no shifter movement, no doors, no wiper)
  • Not very easy to drive (then again, nor was the original car)
  • Stock suspension setup is still under development. Feel free to play around with the suspension.ini and tell me if you made it better!
  • No "real" setup.ini for now. Will come, but be pretty limited due to the real car being limited aswell.
  • Tires smoke at standstill if torque distribution is set to anything else as 50/50 -known bug in AC, happens even to the Alfa, can't fix it for now  

  • Status:
    Physics: 98% (AWD in)
    Model: ...99,7%? (see above and further in the thread)
    Sound: -% (outsourced)
    Textures: 98% (diffuse, normalmaps, detailmaps, Shaders) 
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Saturday, 21 March 2015

Assetto Corsa Mods Porsche 997 GT3 RSR

Porsche 997 GT3 RSR



Update V0.31
-Physics overhaul
-Fixed suspension setup
-Fixed some FFB issues
-Added wheel blur
-Added damage/dirt
-Added FMOD sound for latest Assetto Corsa versions
-Improved numerous materials